Month: June 2012

Physworks & DreamBuildPlay!

A few hours ago, Physworks was submitted to DBP for approval. This being the first development competition I’ve entered, I’m excited to see who wins and generally to see all of the games people have created. Heres the trailer to

Posted in General, Physworks


You may remember me mentioning a few weeks ago about my DreamBuildPlay 2012 entry. That entry was a Windows Phone 7 game called Physworks, which I’ve been working on since the start of January. With the submission deadline approaching fast,

Posted in C#, XNA